Post by izziebiz on Dec 18, 2015 23:50:51 GMT
Name: Daja Mida Ordis, Third Daughter of Midas Jaren Ordis.
Alignment: Chaotic Neutral - Type 4 -> tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticNeutral
- Third of six children in a merchant family.
- Tasked with setting precious stones in the more delicate jewelry until her hands grew too large.
- From then on she was made to carve simpler designs into jewelry
- When her younger siblings grew up she was replaced with these jobs
- Took up smithing for a little while. Made her family all various decorative weapons
- One of her parents dies, she investigates (very poorly) ends up killing the wrong person ((Will be explained further when I think of it/rp it))
- Trial ruled her innocent (somehow), exiled instead of executed. ((Will be explained further when I think of it/rp it))
- Roamed on trade routes, got into mercenary crews, ran with a few different ones
- Found a merc crew that she can trust, no other dwarves in the crew, runs with for about fifteen years - Bard is the newest addition.
- Arrives to the city of Absalom with crew for Foundation Day to party one last time before Swain retires from the mercenary life, passes mantle to Mugsy instead of Daja.
(No of course she's not bitter, why would you think that)
- Hella bitter, leaves crew after the party is done.
- Goal: Aims to gather enough coin and reputation to form her own mercenary crew.
- Secondary Goal: Buy a way back into Highhelm somehow.
- Crew: Swain (human hella old, Ranger, viper companion/pet - hangs out in a tied neckscarf when not in combat or feeding), Mugsy (half orc, sword and board fighter), Jo (catfolk, ranged rogue), Richard (Daja refuses to learn his name, doesn’t respect him, doesn’t care to. Human, bard). Art soon.
